POV-Ray : Newsgroups : povray.binaries.animations : Meteor Impact WIP1 (DivX 617k) : Re: Meteor Impact WIP1 (DivX 617k) Server Time
2 Nov 2024 05:19:42 EDT (-0400)
  Re: Meteor Impact WIP1 (DivX 617k)  
From: pavium
Date: 27 Nov 2002 00:40:04
Message: <web.3de4594660a0b574a4545d010@news.povray.org>
Tek wrote:
>This is the first test of an idea for the Force Of Nature round of the IRTC.
>This is a meteor's view of it hitting a planet. There's a couple of obvious
>bugs: it flies through a couple of hills, and you can see the level of detail
>change from a smooth surface to an isosurface. There's also something really
>wierd at the start of the animation, where it looks like the planet appears
>through an imaginary plane. I've modelled everything to a scale of 1 pov unit =
>1 metre, the planet has a radius of 6,000,000 units, so maybe it's just hitting
>the limit of POV's accuracy.
>
>What do you think? Any comments, suggestions, etc.?
>
>--
>Tek
>http://www.evilsuperbrain.com
>
I don't think you've reached the limit of POV's accuracy at just 6000 km,
Tek.

At http://www.freecherrypy.org/johnc I use POV to simulate the Earth, Moon
and Sun in order to create animations of solar eclipses.

The radius of the Earth's orbit is 149,600,000 km, and my results don't
suggest any problems with POVray.

Of course the animations are relatively tiny, but I can zoom in to see the
track of the total eclipse in detail -- no problems.

Pavium (aka John Cherry).


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